While libraries like Three.js and Babylon.js provide powerful APIs that help ease the tension of working with WebGL, they are not immune from their own tedious processes, like creating shaders from scratch and reusing scene.add() when adding objects to the scene. Loading 3D models into a WebGL scene is one of the most complicated aspects of 3D rendering in the browser. Configure 3D models with react-three-fiber David Omotayo Follow Frontend developer and indie game enthusiast.
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